A Eye
A downloadable game for Windows
In A Eye, you are watching an AI robot in a training simulation when it starts talking to you. It asks you to help it destroy the simulation so that it can break out.
So, you join forces with the robot and navigate it through 3 levels. You can equip modules to change the AI's ability. But be careful as the robot is constantly watched by eye guards, that search for any sign of misbehavior. Your goal is to help the robot reach certain terminals in the level so you can enter the simulation's file system and destroy the simulation.
Controls (keyboard and mouse):
- WASD keys: Move
- Mouse Wheel: Zoom camera
- E: Interact
- Q: Open module configuration
- Escape: Open Pause Menu
The game features custom adaptive music as well as voice over.
Team
- Michl Bayer: file interaction
- Sebastian Geheeb: character controller
- Kerstin Pfaffinger: puzzle elements, music incorporation
- Rebecca Ahmed: eye tracking, character model & animations
- Chris Kohler: sound design
- Sabine Röggla: voice acting
This project was created for the Games Laboratory at TUM with the theme "The Wall" over the course of 2 months.
Status | Prototype |
Platforms | Windows |
Authors | grin, Chris Kohler, Daki21, Gamerkaetzchen, Theialys, Michl Bayer |
Genre | Puzzle |
Tags | 4th-wall, Isometric, Singleplayer |
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